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Motion

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This topic is examined in Paper 1, Paper 2, Paper 3, Paper 4, Paper 5, and Paper 6.

Speed vs. Velocity
Speed is a scalar quantity, meaning it has magnitude (size) but no direction. It tells us how fast an object is moving.

Velocity is a vector quantity, meaning it has both magnitude and direction. Building on the concept of speed, velocity is defined as speed in a given direction. This means that if an object moves at a constant speed but changes its direction (e.g., moving in a circle), its velocity is changing because the direction component is changing.

Velocity
Vector (Magnitude + Direction)
Displacement per unit time (or speed in a given direction)
5 m/s North
Speed

Speed is defined as the distance travelled per unit time.

The equation for speed is:
v = \frac{s}{t}

Where:

  • v = speed in metres per second (m/s)
  • s = distance travelled in metres (m)
  • t = time taken in seconds (s)
Average Speed

Average speed is the total distance travelled divided by the total time taken. This is used when an object does not move at a constant speed throughout its journey.

The equation for average speed is:
\text{average speed} = \frac{s_{total}}{t_{total}}

Where:

  • s_{total} = total distance travelled in metres (m)
  • t_{total} = total time taken in seconds (s)
Calculating Average Speed
Question: A car travels 100 m in the first 20 s, then stops for 10 s, and finally travels another 50 m in the next 10 s. Calculate the average speed of the car for the entire journey.

Solution:

  1. Identify total distance: s_{total} = 100 \text{ m} + 50 \text{ m} = 150 \text{ m}.
  2. Identify total time: t_{total} = 20 \text{ s} + 10 \text{ s} + 10 \text{ s} = 40 \text{ s}.
  3. Apply the formula:
    \text{average speed} = \frac{150}{40} = 3.75 \text{ m/s}

Note: Do not simply average the speeds (5 \text{ m/s} and 5 \text{ m/s}) or ignore the stationary time. The definition requires total distance over total time.

⚠︎ Confusing Speed and Velocity
Error: Stating that an object moving in a circle at constant speed has constant velocity.

Correct Understanding: While the speed is constant, the velocity is changing because the direction of motion is continuously changing. Velocity requires both magnitude and direction to be constant.

Acceleration

Acceleration is defined as the change in velocity per unit time. It describes how quickly an object's velocity is changing.

The equation for acceleration is:
a = \frac{\Delta v}{\Delta t} = \frac{v - u}{t}

Where:

  • a = acceleration in metres per second squared (m/s²)
  • \Delta v = change in velocity in metres per second (m/s)
  • v = final velocity in m/s
  • u = initial velocity in m/s
  • t = time interval for the change in seconds (s)
Deceleration

Deceleration is a negative acceleration. It occurs when the acceleration acts in the opposite direction to the motion, causing the object to slow down.

In calculations:

  • If an object is slowing down, the final velocity v is less than the initial velocity u.
  • Therefore, (v - u) will be negative, resulting in a negative value for a.
  • When asked for the 'deceleration', you may need to state the magnitude (positive value) of this negative acceleration.
Acceleration due to Free Fall

The acceleration of free fall, denoted by g, is the acceleration experienced by an object falling near the surface of the Earth in a vacuum (no air resistance).

  • g is approximately constant.
  • Value: g \approx 9.8 \text{ m/s}^2.
Distance-Time Graphs

A distance-time graph plots the distance of an object from a starting point on the y-axis against time on the x-axis.

  • Horizontal line: The object is at rest (stationary). Distance is not changing with time.
  • Straight diagonal line: The object is moving with constant speed. The gradient (slope) of the line represents the speed.
    • Steeper gradient = faster speed.
    • Speed = \frac{\text{change in y}}{\text{change in x}}.
  • Curved line: The object is accelerating or decelerating. The gradient is changing.
    • Gradient increasing (curve getting steeper) = acceleration.
    • Gradient decreasing (curve flattening) = deceleration.
Speed-Time Graphs

A speed-time graph plots the speed of an object on the y-axis against time on the x-axis.

  • Horizontal line: The object is moving with constant speed (zero acceleration).
  • Straight diagonal line (upwards): The object is moving with constant acceleration. The gradient represents the acceleration.
    • Acceleration = \frac{\text{change in y}}{\text{change in x}}.
  • Straight diagonal line (downwards): The object is moving with constant deceleration (negative acceleration).
  • Curved line: The object is moving with changing acceleration. The gradient at any specific point gives the instantaneous acceleration.
    • Gradient increasing = acceleration is increasing.
    • Gradient decreasing = acceleration is decreasing.
  • Area under the graph: The area between the graph line and the time axis represents the distance travelled.
    • For constant speed (rectangle): Area = speed \times time.
    • For constant acceleration (triangle/trapezium): Use geometric area formulas.
Calculating Distance from a Speed-Time Graph

Question: A car accelerates uniformly from rest to 20 m/s over 10 seconds, then travels at this constant speed for 5 seconds. Calculate the total distance travelled.

Solution:

  1. Section 1 (Acceleration): The graph is a triangle with base 10 s and height 20 m/s.
    \text{Distance}_1 = \frac{1}{2} \times 10 \times 20 = 100 \text{ m}
  2. Section 2 (Constant Speed): The graph is a rectangle with width 5 s and height 20 m/s.
    \text{Distance}_2 = 5 \times 20 = 100 \text{ m}
  3. Total Distance: 100 + 100 = 200 \text{ m}.
⚠︎ Interpreting Graph Areas and Gradients

Error: Thinking the area under a distance-time graph represents speed, or that the gradient of a speed-time graph represents distance.

Correct Understanding:

  • Gradient of distance-time = Speed.
  • Area under speed-time = Distance.
  • Gradient of speed-time = Acceleration.
Falling Objects and Terminal Velocity

1. Free Fall (No Air Resistance):
An object falling in a vacuum accelerates downwards at a constant rate of g (9.8 \text{ m/s}^2). Its speed increases linearly with time.

2. Falling with Air/Liquid Resistance:
When an object falls through a fluid (air or liquid), it experiences a resistive force (drag) that increases with speed.

  • Initial Drop: Speed is low, so drag is small. Weight > Drag. Net force is downwards. The object accelerates downwards.
  • Increasing Speed: As speed increases, drag increases. The net downward force decreases, so acceleration decreases.
  • Terminal Velocity: Eventually, the upward drag force equals the downward weight. Net force becomes zero. Acceleration becomes zero. The object continues to fall at a constant maximum speed called terminal velocity.

On a speed-time graph for an object reaching terminal velocity:

  1. Starts with a steep gradient (high acceleration).
  2. Gradient gradually decreases (curve flattens) as acceleration reduces.
  3. Becomes a horizontal line when terminal velocity is reached.
Describing Motion on Graphs

Context: When asked to describe the motion of an object from a graph, you must be specific about what is constant or changing.

Why examiners accept this: Examiners look for precise terminology. Saying 'the speed increases' is better than 'it goes faster'. Saying 'constant acceleration' is required instead of just 'accelerating' if the line is straight.

Correct Usage Example:

  • Incorrect: 'The car speeds up.'
  • Correct: 'The car moves with constant acceleration because the speed-time graph is a straight line with a positive gradient.'
  • Incorrect: 'It stops accelerating.'
  • Correct: 'The acceleration becomes zero and the object moves at terminal velocity (constant speed) because the gradient of the speed-time graph becomes zero.'
Calculating Gradient Correctly

Context: When calculating speed from a distance-time graph or acceleration from a speed-time graph, you must show your working clearly.

Why examiners accept this: Marks are awarded for the method (using a large triangle) and the calculation. A small triangle leads to larger reading errors.

Correct Usage Example:

  • Draw a large right-angled triangle on the graph line. Ensure the vertices lie exactly on grid intersections if possible.
  • State: \text{Gradient} = \frac{\Delta y}{\Delta x}.
  • Substitute values from your triangle, not just two points on the line that are close together.
  • Include units in your final answer (e.g., m/s or m/s²).
Interpreting Motion from Graphs
Q:
Describe the motion of an object whose speed-time graph is a horizontal line at 10 m/s.
A:
The object is moving with constant speed (or uniform velocity) because the gradient of the graph is zero.
Q:
What does a curved section on a speed-time graph indicate?
A:
It indicates changing acceleration (non-constant acceleration). The gradient is not constant.
Q:
How do you determine the distance travelled from a speed-time graph?
A:
By calculating the area under the graph between the time interval of interest.
Calculating Acceleration and Deceleration
Q:
A car slows down from 20 m/s to 5 m/s in 10 seconds. Calculate its acceleration.
A:
a = \frac{v - u}{t} = \frac{5 - 20}{10} = \frac{-15}{10} = -1.5 \text{ m/s}^2. The negative sign indicates deceleration.
Q:
What is the value of acceleration due to free fall near Earth's surface?
A:
Approximately 9.8 \text{ m/s}^2 (or 10 \text{ m/s}^2 if specified by the exam board, but 9.8 is standard).
Terminal Velocity Explanation
Q:
Explain why a skydiver reaches terminal velocity.
A:
As the skydiver falls, their speed increases, causing air resistance (drag) to increase. Eventually, the upward air resistance force equals the downward weight of the skydiver. The resultant force becomes zero, so acceleration becomes zero and the skydiver continues at a constant speed.
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